3.2.x Extensions Database 3.2 / 3.3Navbar 3.2.x

<span class="qte-attr qte_32_33-qte">3.2.x & 3.3.x</span>
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Sniper_E
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Re: Navbar 3.2.x

Post by Sniper_E »

Voice4Vision wrote: 16 Aug 2018, 08:38 The BBcode was a bit of a challenge, since it was never fully implemented into phpBB 3.2
You got me interested in adding that bbCode link.
Image

Code: Select all

						<li <!-- IF not S_USER_LOGGED_IN -->data-skip-responsive="true"<!-- ELSE -->data-last-responsive="true"<!-- ENDIF -->>
							<a href="{U_FAQ}" rel="help" role="menuitem">
								<i class="icon fa-question-circle fa-fw" aria-hidden="true"></i><span>{L_FAQ}</span>
							</a>
						</li>
					<!-- IF S_BBCODE_ALLOWED -->
						<li <!-- IF not S_USER_LOGGED_IN -->data-skip-responsive="true"<!-- ELSE -->data-last-responsive="true"<!-- ENDIF -->>
							<a href="./help/bbcode" rel="help" role="menuitem">
								<i class="icon fa-code fa-fw" aria-hidden="true"></i><span>{L_BBCODE_GUIDE}</span>
							</a>
						</li>
					<!-- ENDIF -->
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No is NEVER an Option and NEVER is the only Option when it comes to Giving Up!™

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spaceworld
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Re: Navbar 3.2.x

Post by spaceworld »

Hello

it is complicated ! I do not understand anything!

I'm too scared to make a mistake !!

:yikes: :yikes: :yikes: :yikes:
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kaptangula
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Re: Navbar 3.2.x

Post by kaptangula »

Alas :rolling:

simple is not difficult

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spaceworld
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Re: Navbar 3.2.x

Post by spaceworld »

dmzx wrote: 06 Feb 2017, 20:57 To add some links use the dmzx_navbar_quick_links as an event.

So rename for example overall_header_navigation_append.html from an extension where the navbar link is in to dmzx_navbar_quick_links.html
then the link is shown into the menu.
I don't understand that ... ca you explain more ! What I have to change or put exactly ! I'm totaly lost ! sorry to be so stupid !

Your mod is so great ! and I can't use it because i'm a BIG nooooooob !!!!

:buigen: :buigen: :buigen: :buigen:

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kaptangula
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Re: Navbar 3.2.x

Post by kaptangula »

Do you want to add ney into your sister navbar

play and do whatever you want


open
navbar
editt

dmzx_navbar_quick_links.html

puzzles

open

styles/prosilver/evet/

edit

overall_header_navigation_append.html
<!-- IF S_USER_LOGGED_IN --><li class="small-icon icon-faq"><a href="{U_DM_PUZZLE}" title="{L_PUZZLE_NAVIGATION}">{L_PUZZLE_NAVIGATION}</a></li>
<script type="text/javascript">
<!--
if(document.all&&document.namespaces&&!window.opera) {
if(document.namespaces['v']==null) {
var e=["shape","shapetype","group","background","path","formulas","handles",
"fill","stroke","shadow","textbox","textpath","imagedata","line","polyline",
"curve","roundrect","oval","rect","arc","image"];
var s=document.createStyleSheet();
for(var i=0; i<e.length; i++) {
s.addRule("v\\:"+e,"behavior: url(#default#VML);");
}
document.namespaces.add("v","urn:schemas-microsoft-com:vml");
}
}
-->
</script>
<script type="text/javascript" src="{ROOT_PATH}ext/dmzx/puzzle/puzzles/snapfit.js"></script>
<!-- ENDIF -->



Add contents to the above

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spaceworld
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Re: Navbar 3.2.x

Post by spaceworld »

kaptangula wrote: 06 Nov 2018, 18:45

dmzx_navbar_quick_links.html

overall_header_navigation_append.html
<!-- IF S_USER_LOGGED_IN --><li class="small-icon icon-faq"><a href="{U_DM_PUZZLE}" title="{L_PUZZLE_NAVIGATION}">{L_PUZZLE_NAVIGATION}</a></li>
<script type="text/javascript">
<!--
if(document.all&&document.namespaces&&!window.opera) {
if(document.namespaces['v']==null) {
var e=["shape","shapetype","group","background","path","formulas","handles",
"fill","stroke","shadow","textbox","textpath","imagedata","line","polyline",
"curve","roundrect","oval","rect","arc","image"];
var s=document.createStyleSheet();
for(var i=0; i<e.length; i++) {
s.addRule("v\\:"+e,"behavior: url(#default#VML);");
}
document.namespaces.add("v","urn:schemas-microsoft-com:vml");
}
}
-->
</script>
<script type="text/javascript" src="{ROOT_PATH}ext/dmzx/puzzle/puzzles/snapfit.js"></script>
<!-- ENDIF -->





Thx so I have to put this code

Code: Select all

<!-- IF S_USER_LOGGED_IN --><li class="small-icon icon-faq"><a href="{U_DM_PUZZLE}" title="{L_PUZZLE_NAVIGATION}">{L_PUZZLE_NAVIGATION}</a></li>
<script type="text/javascript">
<!--
if(document.all&&document.namespaces&&!window.opera) {
if(document.namespaces['v']==null) {
var e=["shape","shapetype","group","background","path","formulas","handles",
"fill","stroke","shadow","textbox","textpath","imagedata","line","polyline",
"curve","roundrect","oval","rect","arc","image"];
var s=document.createStyleSheet();
for(var i=0; i<e.length; i++) {
s.addRule("v\\:"+e,"behavior: url(#default#VML);");
}
document.namespaces.add("v","urn:schemas-microsoft-com:vml");
}
}
-->
</script>
<script type="text/javascript" src="{ROOT_PATH}ext/dmzx/puzzle/puzzles/snapfit.js"></script>
<!-- ENDIF -->
to this template "dmzx_navbar_quick_links.html"

Really ?

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martin
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Re: Navbar 3.2.x

Post by martin »

:rolling:
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Exabot
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Re: Navbar 3.2.x

Post by Exabot »

Estonian translation.
et.zip
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